• Welcome to The Cave of Dragonflies forums, where the smallest bugs live alongside the strongest dragons.

    Guests are not able to post messages or even read certain areas of the forums. Now, that's boring, don't you think? Registration, on the other hand, is simple, completely free of charge, and does not require you to give out any personal information at all. As soon as you register, you can take part in some of the happy fun things at the forums such as posting messages, voting in polls, sending private messages to people and being told that this is where we drink tea and eat cod.

    Of course I'm not forcing you to do anything if you don't want to, but seriously, what have you got to lose? Five seconds of your life?

Search results

  1. allitersonance

    Question Box

    It's really up to the ref. I'd really say that if it's a test battle, the ref should ref the round, as it's good practice. Mai might then be DQ'd, in which case Gevaisa can start again with another ref, or someone might take over in Mai's place.
  2. allitersonance

    Question Box

    When they pass the DQ time, they lose by DQ, typically. Standard procedure.
  3. allitersonance

    Question Box

    It requires so much concentration that being hit by, like, a rock, will disrupt the whole thing. It's not just a punch that requires time charging up. If you did rock throw at a pokemon charging up a solarbeam it wouldn't ruin the whole attack, but it would for focus punch. That's the primary...
  4. allitersonance

    Question Box

    ugh res why I don't think it makes sense that, if a move uses all of your concentration, you can also think of adding shenanigans to it. Also it emits an intense amount of ~fighting energy~ that I think would be disruptive to most other kinds of energy, even other fighting energy that has the...
  5. allitersonance

    Question Box

    Waiting to act with a higher priority move should remain possible (for example, dodging with quick attack), but in this particular situation, the snorunt is waiting to see if you're going to attack first before using avalanche/frost breath. So if you try to wait until after the snorunt moves...
  6. allitersonance

    Question Box

    Should make it not count in the held item slot, except for the very instant that the pokemon brings it into battle. It makes no sense that having something in your paws prevents the sticky barb from catching on your skin. Also this means nothing gets in the way of spiky hot potato.
  7. allitersonance

    Question Box

    Doesn't that mean that every time either pokemon uses a contact attack, the sticky barb gets passed between them? That's hilarious. Do it.
  8. allitersonance

    Question Box

    I'd say you should be able to recycle an item if it was consumed - if an item was knocked off you can still pick it up again as easily as if you dropped it. If you fling a berry it gets mooshed up and activated on the opponent so it's kind of like you "used" it, but if you fling an iron ball...
  9. allitersonance

    Question Box

    How about half prizes if each trainer only sent out one pokemon, full monetary prizes if at least one trainer has sent out two?
  10. allitersonance

    Question Box

    Is ASB keeping the weight-based everything for body slam, seismic toss, etc? Seismic toss has completely different summary and description instructions, incidentally.
  11. allitersonance

    Question Box

    They shouldn't be as good as just flatly adding both attacks together either. It's situational when it matters but then it's overly powerful that you can do the full damage of two actions in the time it takes to do one. The whole "doesn't make sense" thing blazhy was talking about applies to...
  12. allitersonance

    Question Box

    Combos haven't really been hammered down, but it's really mostly up to ref interpretation. Negrek's method was adding the damage of both attacks +3% damage at the end (bonus varies, if the combo works well), and the energy cost was a few points more than both would have cost separately...
  13. allitersonance

    Question Box

    You'd make as much money from three rounds of singles battles though. So if you don't want to put in a lot of effort at once, not worth it. I'd not go above doubles, myself. Metronome battles are fun to ref because you get to describe destruction and stuff, but they don't "count" as battles...
  14. allitersonance

    Question Box

    Zekrom probably is referring to 3v3 singles. They're not really harder to ref, they just take longer so they're more of an investment. The thing is that refs are also lazy and want to make a quick buck, and also finishing a battle feels more like an accomplishment than finishing a third of one...
  15. allitersonance

    Question Box

    I'd say randomised commands are fine. The result isn't expected to be optimal so the pokemon would still be subpar at battling on its own. There probably should be limits, like the more moves it has to choose from, the longer the pokemon hesitates (effectively dropping speed that action) or has...
  16. allitersonance

    Question Box

    Do nothing shouldn't take up a conditional; it's pretty easy to just reword it so it's "unless x, y, x" and if you don't specify anything else you'd do nothing anyway. Struggle would, though, since it's something happening.
  17. allitersonance

    Question Box

    Huh, on rereading it looks like Negrek doesn't actually recommend a roll at the beginning of sleep for a maximum duration. I definitely would, though; attract and confusion might last arbitrary amounts of time but sleep shouldn't go on for more than 5-6 actions under any circumstances, I think.
  18. allitersonance

    Question Box

    This was before sleep's duration changed in the games, I think, but 3-5 actions default is probably better than 1-3 given that damage can decrease the duration and everything. Substitute-bypassing works the same as the games, so the reason is "the games did it".
  19. allitersonance

    Question Box

    If you can command differently, the default should be the one that has the lowest penalty if you forget to specify, so one-action default uproar is better.
  20. allitersonance

    Question Box

    You could just make it explicit. Something like, "While by default the move only lasts one action, Uproar can be extended for up to three consecutive actions, preventing sleep and drowning out sound-based moves for the duration of the move. However, once it starts, the pokemon can't stop easily...
Back
Top Bottom